Phae Project Dev Log 6: Pouch Items and Game Menu
Feb 12, 2019
Dev Log 6 This week I mostly worked on...
Phae Project Dev Log 5: Creating the character Inventory
Feb 5, 2019
Dev Log 5 This week I started implementing a...
Phae Project Dev Log 4: Changing Render Pipeline and Dealing with scene transitions
Jan 29, 2019
Dev Log 4 This week I passed most of...
Phae Project Dev Log 3: Adding dialogues and quests
Jan 22, 2019
Dev Log 3 This week I started using Dialogue...
Phae Project Dev Log 2: Getting Famialiar with Modelling and Animating in Blender
Jan 15, 2019
This week I learned a ton of things about Blender...
Phae Project Dev Log 1: Starting a two year long project
Jan 8, 2019
The Phae Project is a 3rd person action adventure game...
VFX: Controlling particles with windzones
Oct 3, 2018
Making special effects in unity is very simple. But sometimes...
Rogue-lite: procedural dungeon
Sep 28, 2018
When creating a procedural map you need to think about...
Project Zero Machine: Hover Car
Jul 28, 2018
In the Project Zero Machine I made hover cars called...